From its popular, inclusive events to its free Cineversity educational resources, Maxon recognizes that developing strong connections with creatives and fostering their professional growth is integral to Maxon’s ability to stay on top of industry trends and better serve customers. Maxon’s team is comprised of fun, passionate people who believe in building and empowering a successful artistic community. Its product lines include the award-winning Cinema 4D suite of 3D modeling, simulation and animation technology, the diverse Red Giant lineup of revolutionary editing, motion design and filmmaking tools, and the high-end production, blazingly fast Redshift rendering solutions. Maxon’s innovative product portfolio helps artists supercharge their creative workflows.
Maxon makes powerful, yet approachable software solutions for content creators working in 2D and 3D design, motion graphics, visual effects and visualization. Supported Host Apps and System Requirements If you have the 11.3 beta OS, you should be able to run Redshift v3.0.44 on your M1-based Mac.' I don't like how they say SHOULD, nervous laugh, anyways I'll post benchmarks when I.
As is typical with Redshift, updates to enhance stability and optimization will be regular and ongoing. Edit, just got official confirmation from the devs at redshift: 'Support for M1-based Macs requires macOS Big Sur (11.3). Support for M1-based Macs will be made available with the release of macOS Big Sur (11.3). Redshift for Intel-based Macs will be available this week. A typical frame from the very effects heavy game cinematic we created for Mythic Legends, an action-packed strategy mobile game by Outfit7, previously took 26 minutes to render per frame.
James Rodgers, Director at UK-based Lunar Animation reported, “We’re seeing some crazy results when rendering with Redshift on Mac Pro. “So we’re thrilled that creatives working in macOS environments can now take advantage of this powerful and flexible GPU-accelerated renderer built to meet the specific demands of contemporary high-end production.”Įarly testers of Redshift on macOS have reported some significant performance results. “When Redshift joined the Maxon family in 2019, extending support to our user community on the Mac platform was a top priority,” says Maxon CEO, David McGavran. And native support for M1-powered Macs means substantial efficiency improvements to workflows, since the integrated graphics in M1 provide a huge increase in graphics performance combined with low power consumption. Redshift for macOS signifies a milestone, bringing cutting-edge cinematic rendering to Mac artists. As a Universal solution, Redshift is optimized for high-end performance across both M1- and Intel-powered Macs. Unlike other GPU renderers, Redshift is a biased renderer that enables artists to adjust the quality of individual techniques in order to get the best performance/quality balance for production. Redshift, the award-winning, production-ready renderer, offers a rich feature set including ray switches, flexible shading networks, motion blur, AOVs, deep output, layered EXR and much more. Extended Compatibility Provides Powerful Options for 3D Content Creatorsįriedrichsdorf, Germany - ApToday, Maxon announced the immediate availability of Redshiftfor macOS including support for M1-powered Macs as well as Apple’s Metal Graphics API.